Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Sonic interactions in virtual enviro...
~
Geronazzo, Michele.
Linked to FindBook
Google Book
Amazon
博客來
Sonic interactions in virtual environments
Record Type:
Electronic resources : Monograph/item
Title/Author:
Sonic interactions in virtual environments/ edited by Michele Geronazzo, Stefania Serafin.
other author:
Geronazzo, Michele.
Published:
Cham :Springer International Publishing : : 2023.,
Description:
xxii, 428 p. :ill. (some col.), digital ;24 cm.
[NT 15003449]:
Part I Introduction: Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin -- Part II Interactive and Immersive Audio: Procedural Modeling of Interactive Sound Sources in Virtual Reality -- Interactive and Immersive Auralization -- System-to-User and User-to-System Adaptations in Binaural Audio -- Audio Quality Assessment for Virtual Reality -- Part III Sonic Interactions: Spatial Design Considerations for Interactive Audio in Virtual Reality -- Embodied and Sonic Interactions in Virtual Environments: Tactics and Examplars -- Supporting Sonic Interaction in Creative, Shared Virtual Environments -- Spatial Audio Mixing in Virtual Reality -- Part IV Sonic Experiences: Audio in Multisensory Interactions: from Experiments to Experiences -- Immersion in Audiovisual Experiences -- Augmenting Sonic Experiences through Haptic Feedback -- From the Lab to the Stage: Practical Considerations on Designing Performances with Immersive Virtual Musical Instruments -- Index.
Contained By:
Springer Nature eBook
Subject:
Sound in virtual reality. -
Online resource:
https://doi.org/10.1007/978-3-031-04021-4
ISBN:
9783031040214
Sonic interactions in virtual environments
Sonic interactions in virtual environments
[electronic resource] /edited by Michele Geronazzo, Stefania Serafin. - Cham :Springer International Publishing :2023. - xxii, 428 p. :ill. (some col.), digital ;24 cm. - Human-computer interaction series,2524-4477. - Human-computer interaction series..
Part I Introduction: Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin -- Part II Interactive and Immersive Audio: Procedural Modeling of Interactive Sound Sources in Virtual Reality -- Interactive and Immersive Auralization -- System-to-User and User-to-System Adaptations in Binaural Audio -- Audio Quality Assessment for Virtual Reality -- Part III Sonic Interactions: Spatial Design Considerations for Interactive Audio in Virtual Reality -- Embodied and Sonic Interactions in Virtual Environments: Tactics and Examplars -- Supporting Sonic Interaction in Creative, Shared Virtual Environments -- Spatial Audio Mixing in Virtual Reality -- Part IV Sonic Experiences: Audio in Multisensory Interactions: from Experiments to Experiences -- Immersion in Audiovisual Experiences -- Augmenting Sonic Experiences through Haptic Feedback -- From the Lab to the Stage: Practical Considerations on Designing Performances with Immersive Virtual Musical Instruments -- Index.
Open access.
This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
ISBN: 9783031040214
Standard No.: 10.1007/978-3-031-04021-4doiSubjects--Topical Terms:
3625331
Sound in virtual reality.
LC Class. No.: TK7881.94
Dewey Class. No.: 006.7
Sonic interactions in virtual environments
LDR
:03446nmm a2200349 a 4500
001
2314136
003
DE-He213
005
20221013215005.0
006
m d
007
cr nn 008maaau
008
230902s2023 sz s 0 eng d
020
$a
9783031040214
$q
(electronic bk.)
020
$a
9783031040207
$q
(paper)
024
7
$a
10.1007/978-3-031-04021-4
$2
doi
035
$a
978-3-031-04021-4
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TK7881.94
072
7
$a
UYZ
$2
bicssc
072
7
$a
COM070000
$2
bisacsh
072
7
$a
UYZ
$2
thema
082
0 4
$a
006.7
$2
23
090
$a
TK7881.94
$b
.S698 2023
245
0 0
$a
Sonic interactions in virtual environments
$h
[electronic resource] /
$c
edited by Michele Geronazzo, Stefania Serafin.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2023.
300
$a
xxii, 428 p. :
$b
ill. (some col.), digital ;
$c
24 cm.
490
1
$a
Human-computer interaction series,
$x
2524-4477
505
0
$a
Part I Introduction: Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin -- Part II Interactive and Immersive Audio: Procedural Modeling of Interactive Sound Sources in Virtual Reality -- Interactive and Immersive Auralization -- System-to-User and User-to-System Adaptations in Binaural Audio -- Audio Quality Assessment for Virtual Reality -- Part III Sonic Interactions: Spatial Design Considerations for Interactive Audio in Virtual Reality -- Embodied and Sonic Interactions in Virtual Environments: Tactics and Examplars -- Supporting Sonic Interaction in Creative, Shared Virtual Environments -- Spatial Audio Mixing in Virtual Reality -- Part IV Sonic Experiences: Audio in Multisensory Interactions: from Experiments to Experiences -- Immersion in Audiovisual Experiences -- Augmenting Sonic Experiences through Haptic Feedback -- From the Lab to the Stage: Practical Considerations on Designing Performances with Immersive Virtual Musical Instruments -- Index.
506
$a
Open access.
520
$a
This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
650
0
$a
Sound in virtual reality.
$3
3625331
650
1 4
$a
User Interfaces and Human Computer Interaction.
$3
892554
650
2 4
$a
Computer and Information Systems Applications.
$3
3538505
650
2 4
$a
Music.
$3
516178
650
2 4
$a
Media Design.
$3
895747
650
2 4
$a
Multimedia Information Systems.
$3
892521
700
1
$a
Geronazzo, Michele.
$3
3625330
700
1
$a
Serafin, Stefania.
$3
1932542
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer Nature eBook
830
0
$a
Human-computer interaction series.
$3
1568009
856
4 0
$u
https://doi.org/10.1007/978-3-031-04021-4
950
$a
Computer Science (SpringerNature-11645)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9450386
電子資源
11.線上閱覽_V
電子書
EB TK7881.94
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login