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3D game engine programming
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
3D game engine programming/ Stefan Zerbst with Oliver D鋎vel.
其他題名:
Three-D game engine programming
作者:
Zerbst, Stefan.
其他作者:
Duval, Oliver.
出版者:
Boston, MA :Premier Press, : c2004.,
面頁冊數:
xxxi, 860 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.)
附註:
"Thomson Course Technology PTR"--T.p. verso.
標題:
Computer games - Programming. -
電子資源:
https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=116986An electronic book accessible through the World Wide Web; click for information
ISBN:
1592004636 (electronic bk.)
3D game engine programming
Zerbst, Stefan.
3D game engine programming
[electronic resource] /Three-D game engine programmingStefan Zerbst with Oliver D鋎vel. - Boston, MA :Premier Press,c2004. - xxxi, 860 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.) - Game development series. - Premier Press game development series..
"Thomson Course Technology PTR"--T.p. verso.
Electronic reproduction.
Boulder, Colo. :
NetLibrary,
2004.
Available via World Wide Web.
ISBN: 1592004636 (electronic bk.)Subjects--Uniform Titles:
DirectX.
Subjects--Topical Terms:
553052
Computer games
--Programming.Index Terms--Genre/Form:
542853
Electronic books.
LC Class. No.: QA76.76.C672eb
Dewey Class. No.: 794.8/1536
3D game engine programming
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"Thomson Course Technology PTR"--T.p. verso.
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2004.
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https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=116986
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An electronic book accessible through the World Wide Web; click for information
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AMF
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