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Design, motivation, and frameworks i...
Tan, Wee Hoe, (1980-)

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  • Design, motivation, and frameworks in game-based learning
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Design, motivation, and frameworks in game-based learning/ Wee Hoe Tan, editor.
    other author: Tan, Wee Hoe,
    Published: Hershey, Pennsylvania :IGI Global, : 2019.,
    Description: 1 online resource (xxv, 306 p.)
    [NT 15003449]: Section 1. Design. Chapter 1. How game-based learning works and what it means for pupils, teachers, and classroom learning ; Chapter 2. A systematic design model for gamified learning environments: GELD model ; Chapter 3. Sustain city: effective serious game design in promoting science and engineering education -- Section 2. Framework. Chapter 4. Linking the elements of learning, assessment, and play experience in a validation framework ; Chapter 5. Design and develop a cybersecurity education framework using capture the flag (CTF) ; Chapter 6. A framework of childhood obesity prevention through game-based learning ; Chapter 7. A coaching framework for Meta-games: a case study of FPS trainer -- Section 3. Motivation. Chapter 8. Accessible mobile rehabilitation games for special user groups ; Chapter 9. Exploring the use of prediction markets as digital games to support learning in a project management context.
    Subject: Educational games. -
    Online resource: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-6026-5
    ISBN: 9781522560272 (e-book)
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W9371469 電子資源 11.線上閱覽_V 電子書 EB LB1029.G3 D485 2019e 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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