| 紀錄類型: |
書目-電子資源
: Monograph/item
|
| 正題名/作者: |
Game feel/ Steve Swink. |
| 其他題名: |
a game designer's guide to virtual sensation / |
| 作者: |
Swink, Steve.{me_controlnum} |
| 出版者: |
Amsterdam ;Morgan Kaufmann Publishers/Elsevier, : c2009., |
| 面頁冊數: |
1 online resource (xvii, 358 p.) :ill. |
| 內容註: |
Why Feel, Why Now?; The Grand Scheme of Game Design; Games that don't Feature Virtual Sensation; What is Feel?; Where Does Feel Exist?; Genres: the Ugly Legacy; Foundation for Classification; Virtual Sensitivity; Constraints Define Sensation; The Role of Sound; Ancillary Indicators; The Importance of Metaphor; How People Perceive Things; A New Taxonomy of Feel in Games; A Brief History of Feel in Games; Existing Game Metrics; How to Measure Feel; Four Metrics for Feel; Exercises; Feel the Future; Where Can Feel Go? |
| 標題: |
Computer games - Programming. - |
| 電子資源: |
http://www.sciencedirect.com/science/book/9780123743282 |
| ISBN: |
9780123743282 |